Sigewinne damage calculator

Hydro · bow · 5★

Every damage number below is computed for a Level-90 Sigewinne at talent level 10, holding Elegy for the End over a representative graduated artifact set — the calculator's default load state. Open the calculator to change the build, add buffs, or pick a reaction.

Damage per hit

Normal Attack

Attack Average
1-Hit DMG non-crit 927 · crit 2,617 1,603
2-Hit DMG non-crit 900 · crit 2,540 1,556
3-Hit DMG non-crit 1,380 · crit 3,894 2,386
Total DMG non-crit 3,208 · crit 9,052 5,545

Charged Attack

Attack Average
Aimed Shot non-crit 773 · crit 2,182 1,337
Fully-Charged Aimed Shot non-crit 1,990 · crit 5,617 3,441
Mini-Stration Bubble DMG non-crit 398 · crit 1,123 688

Plunging Attack

Attack Average
Plunge DMG non-crit 1,002 · crit 2,827 1,732
Low Plunge DMG non-crit 2,003 · crit 5,653 3,463
High Plunge DMG non-crit 2,502 · crit 7,060 4,325

Elemental Skill

59328.4% 50.0% 10s 18s
Attack Average
Bolstering Bubblebalm DMG non-crit 799 · crit 2,256 1,382
Surging Blade DMG non-crit 240 · crit 677 415

Elemental Burst

2.5s 18s 70
Attack Average
Skill DMG non-crit 4,127 · crit 11,647 7,135

Weapon comparison

Each bow equipped on a Lv90 Sigewinne at talent 10 — base ATK, substat and any modelled passive. Weapons whose passive is not modelled show only their raw stats; better a missing buff than a wrong one.

Weapon Average
The Daybreak Chronicles 5★ base ATK 674 · critDMG 9,159
Hunter's Path 5★ base ATK 542 · critRate 8,230
Golden Frostbound Oath 5★ base ATK 542 · critDMG 7,959
Rust 4★ base ATK 510 · atk% 7,908
Amos' Bow 5★ base ATK 608 · atk% 7,762
Skyward Harp 5★ base ATK 674 · critRate 7,695
Elegy for the End 5★ preset base ATK 608 · er 5,545

Constellations & passives

Only self-buffs that are unconditional and clearly numeric change the numbers above. Everything else is shown as text but applies nothing.

Ascension passives

  • Requires Appropriate Rest not modelled — text only

    Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.

  • Detailed Diagnosis, Thorough Treatment not modelled — text only

    When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.

  • Emergency Dose not modelled — text only

    While underwater, heals your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.

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